Configuration for server admins
PacketEventsSK has a few configuration options to change how it functions. These options can be set in the ./plugins/PacketEventsSK/config.yml file.
Default config.yml file
The default config.yml is shown below:
config.yml
yaml
# Welcome to PacketEventsSK v1.1.4
# If you have any questions, please first refer to the wiki:
# - https://github.com/3add/PacketEventsSK/wiki
# Enable this to automatically check for updates
update-checker:
# If the update checker should be enabled at all
enabled: true
# If the update checker should run asynchronously or on the main thread
async: false
# This config section contains all configurable syntax elements
# that PacketEventsSK contains.
elements:
# General Elements cannot be turned on/off,
# they contain events, packet builder and other basic features
# Simple Elements are defined by being "hard coded" by me,
# they contain stuff like, setting the skin of a player or setting a glow state.
# these elements will always be hard to code in manually through general elements
# and thus this simplicity has been provided to you.
simple: true
# Entity Elements are defined by using the EntityLib dependency,
# they contain all "fake" entity building features
entity: true